[s0] Zork ababababa

Nov. 20th, 2025 05:48 pm
chalcedony_starlings: A square pixel face from a Minecraft skin, with color variation mimicking a feathery texture. It's split in half vertically: the left side is off-white with a brown eye, and the right side is off-black with a green eye. There's dots to the far left and right. (ditherian)
[personal profile] chalcedony_starlings

Despite my cringing at some of the corpospeak, Microsoft's blog post on officially putting out Zork Trilogy source MIT-licensed seems to me like a neat development. Might be interesting to compare to the existing abandonware repos, too. *peers lightly in [personal profile] xyzzysqrl's direction as seems semi-obligatory*

Also interesting to read this paragraph in the first repo's README: β€œIn general, Infocom games were created by taking previous Infocom source code, copying the directory, and making changes until the game worked the way the current Implementor needed. Structure, therefore, tended to follow from game to game and may or may not accurately reflect the actual function of the code.”

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