(no subject)
Nov. 14th, 2010 07:05 pmSome of the Pathfinder art is good about having female adventurers wearing enough clothes - although wow, there's some impressive bust size to the iconic characters. Our current theory is that this is an expression of divine power since the iconic cleric, inquisitor, and paladin are pretty stacked; the iconic oracle makes Dolly Parton look small; the iconic druid and witch, who don't follow deities the same way, are only B-C cups; and the iconic rogue is svelte by comparison. By comparison to well-armored types like the iconic cleric or iconic paladin, the iconic sorcerer wears a decorative not very much - and our group's sorceress follows in that mold. So when we were about to drop the anchor to investigate a sunken gambling barge...
Ranger: Heave ho!
Paladin: Oh. You mean the sorceress.
Sorceress: stares daggers at the paladin
Paladin: What? I'm not the one who dresses like I multiclassed into "Exotic Dancer."
Sorceress: I need freedom of movement so I can cast my spells.
Paladin: I have never once seen you cast spells from your cleavage.
The gambling barge belonged to Lady Lucretia. None of the locals knew much about her, except some of them had gotten strange cultic tattoos in exchange for perks at the casino. None of these locals knew anything about the tattoos and the barge remains contained no trace of money. The sorceress is better at putting two and two together, and suspects that Lady Lucretia could be another serious spellcasting lamia, a little like Xanetia in some of our previous adventuring. Could lamiae perhaps have a fixation on -tia names? Might this mean that in the future, some poor innocent blacksmith or innkeeper with a name like "Tanisha" be the subject of attack or intense questioning from player characters intent on proving her a lamia?
Eventually, we wound up at an ogre homestead, where the paladin served as bait to lure the gigantic, malformed sentry into an ambush. Some outrageous good luck on dice rolls sent his dead body sprawling into the dust at the paladin's feet. (The paladin now has Gaiters of Striding and Springing, as a mark of racial pride. Boots are for dwarves and other tallfolk.)
Paladin: Iomedae shrive your soul. Some wisdom for your next life, my friend; halflings seldom work alone.
Ranger: Heave ho!
Paladin: Oh. You mean the sorceress.
Sorceress: stares daggers at the paladin
Paladin: What? I'm not the one who dresses like I multiclassed into "Exotic Dancer."
Sorceress: I need freedom of movement so I can cast my spells.
Paladin: I have never once seen you cast spells from your cleavage.
The gambling barge belonged to Lady Lucretia. None of the locals knew much about her, except some of them had gotten strange cultic tattoos in exchange for perks at the casino. None of these locals knew anything about the tattoos and the barge remains contained no trace of money. The sorceress is better at putting two and two together, and suspects that Lady Lucretia could be another serious spellcasting lamia, a little like Xanetia in some of our previous adventuring. Could lamiae perhaps have a fixation on -tia names? Might this mean that in the future, some poor innocent blacksmith or innkeeper with a name like "Tanisha" be the subject of attack or intense questioning from player characters intent on proving her a lamia?
Eventually, we wound up at an ogre homestead, where the paladin served as bait to lure the gigantic, malformed sentry into an ambush. Some outrageous good luck on dice rolls sent his dead body sprawling into the dust at the paladin's feet. (The paladin now has Gaiters of Striding and Springing, as a mark of racial pride. Boots are for dwarves and other tallfolk.)
Paladin: Iomedae shrive your soul. Some wisdom for your next life, my friend; halflings seldom work alone.